send, sendto - send a message from a socket
#include <sys/socket.h>
send() and sendto() are used to transmit a message to another transport end-point. send() may be used only when the socket is in a connected state, while sendto() may be used at any time. s is a socket created with socket().
The address of the target is given by to with tolen specifying its size. The length of the message is given by len . If the message is too long to pass atomically through the underlying protocol, then the error EMSGSIZE is returned, and the message is not transmitted.
A return value of -1 indicates locally detected errors only. It does not implicitly mean the message was not delivered.
If the socket does not have enough buffer space available to hold the message being sent, send() blocks. Non-blocking I/O mode is not supported in this case.
The flags parameter is formed from the bitwise OR of zero or more of the following:
These calls return the number of bytes sent, or -1 if an error occurred.
This function is a member of Unison's IOLIB family of functions. IOLIB is implemented as a message passing and generalized interface layer. Each Unison I/O server is responsible for its own error reporting.
For an exact list of error codes returned by a particular server, refer to that server's documentation in the Unison Programmer's Guide for each specific platform.
Servers may implement these errors codes in response to this function.
The calls fail if:
write(), connect(), getsockopt(), recv(), socket(), connect()